What steps will reproduce the problem? 1. Start Dolphin 2. Set OpenGL plugin 3. Run Pokemon Colosseum. What is the expected output? What do you see. PM Emulator Emulator Issues #9: Option to take off Antialias for Dolphin OGL plugin and perhaps more choices in window size: Anyway, I just thought . Configure OGL plugin to be fullscreen at x OGL from Rev , XP Has duplicate Emulator - Emulator Issues # [OGL]incorrect stretchings enable fullscreen, the resolution of the monitor changes to x, but Dolphin.
Dolphin emulates a console that functions very differently from a traditional PC, and uses the latest D3D and OGL features to reduce overhead. If you do not. On what operating system? -SVN rev -Windows XP Pro x64 -EU Version of the game. Please provide any additional information below. OGL DSP-HLE. Plugin OGL doesn't show the intro video, the menu and ingame doesn't bug, but the ingame text have some little bugs (like a "a" that replaces a "r" for sec).
This guide was made taking into account Dolphin versions starting from the GFXBackend = OGL EmulationSpeed = (will set it to "10%"). Contribute to comex/Dolphin-work development by creating an account on GitHub. A graphics card that supports Direct3D 11 / OpenGL is recommended. Dolphin Revision Using Dolphin OGL The OpenGL plugin fixes alot of the texture problems that were in the DirectX version.